

That, and we’re introduced to Prince Cronos and his bodyguard Ganesha (not to mention Yuuga “Fang” Tsukigami from the BR manga Bloody Roar: The Fang as a hidden Easter egg character) as well as Cronos and Ganesha’s home country, the Kingdom of Zoanthropes: a newly founded nation built upon the promise of peace between zoanthropes and baseline humans as per the theme of BR 2.

#BLOODY ROAR EXTREME FANG FULL#
A player can even enter Hyperbeast Mode whenever he/she wants to, assuming he/she doesn’t mind losing health in the process, should his/her beast gauge not be completely full at the time…no doubt an unintentional reference to the X-Genome Code as BR 3 had introduced it, although that’s more speculation on my part than anything else. While far from a perfect game, even outside of its sloppily told story, BR Primal Fury/ BR Extreme (depending upon whether one is playing the game on the Nintendo Game Cube or the original X-Box, respectively) nonetheless has its fans among the BR faithful on account of its smooth and fluid controls, introduction of Ability Plus, and the opportunity to enter Hyperbeast Mode more times than once per battle. Today I’ll be looking at Bloody Roar Primal Fury, otherwise known as Bloody Roar Extreme-the first BR video game to not have an arcade version or be a PlayStation 1 or 2 exclusive as Hudson Soft dared to test the waters on non-Sony consoles. Welcome to the fourth essay on my reboot for the Bloody Roar saga.
